
Those still dreaming of running multiple GPUs at once are in for some dissapointment
Updated: Nov 7, 2022 2:43 pm

Before we talk about what new technology means for regular people, let’s clear up some of the latest technology. The RTX 4090 easily outperforms prior-generation graphic cards in technology used and performance.
With upgrades to all of the core hardware, significantly faster clock rates, and cutting-edge technology like DLSS 3, a new standard has been set, albeit at a very expensive cost. New streaming microprocessors developed by Nvidia are touted as having up to a twofold increase in performance while using less power than the earlier technology.
Read now: RTX 4090 stock tracker


ASUS ROG Strix RTX 4090 OC
Core Clock Speed
2,640 MHz boost
Dimensions
357.6 x 149.3 x 70.1mm
The sophisticated AI components of Nvidia graphics cards are powered by fourth-generation Tensor Cores, which claim to double AI performance. Third-generation RT Cores, in contrast, provide up to twice the performance when the resource-intensive ray tracing feature is activated.
According to Nvidia, the RTX 4090 will provide nearly twice the performance of an RTX 3090 Ti when used with Microsoft Flight Simulator at 4K resolution.
But since Nvidia officially shut down SLI in the form of physical bridges with the RTX 40 series, the likelihood of it happening is incredibly slim. Over the past few years, SLI support has decreased to the point that it is currently only effective in synthetic benchmarks. It is possible to enable SLI in games that do not officially support it.

But these outcomes are, at best erratic and frequently lead to system instability or significant micro-stuttering issues while gaming.
SLI does have some potential, though. Enterprise environments frequently use several GPUs, and Nvidia even offers multi-GPU technology that doesn’t require an NVLink or SLI bridge.
On the gaming front, contemporary APIs like DX12 and Vulkan can render frames to two completely distinct GPUs simultaneously. Therefore, there is a probability that multi-GPU technology will eventually return to the gaming industry (but whether developers want to support multi-GPU technology for gaming is a different story).
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